![]() There may be another two or three instances where I didn’t do things in the way Maquette intended, but that’s part of the fun, much in the same way Portal speedruns can make a mockery of the game’s meticulous plan. I can only think of one crystal-based puzzle that defeated me, which I managed to get around with momentum and speed. With Maquette's unique size mechanics, keys can both unlock doors and create bridges. ![]() You may often find that you don’t want to take a certain leap, whether it’s literal or metaphorical getting stuck means reloading the entire chapter, which feel much longer than they actually can be the game’s achievements highlight each stage can be completed in mere minutes. Often, it’s a case of try, try, and try again–you might find yourself stuck, exhausting every possible possibility before you realize the most obvious solution was there all along. When you figure each puzzle out, the sense of satisfaction can be glorious. Sometimes, the story can grind to a halt, because success isn’t always so straightforward. ![]() Once more, Maquette feels like the perfect fit for the publisher. This isn’t entirely surprising Annapurna Interactive proudly explores personal and intimate issues such as gender, sexuality and identity through incredible games such as Gone Home, What Remains of Edith Finch, and last year’s superb If Found…. At first, it’s easy to assume you’re Kenzie, but as it rolls on, you find yourself flitting between each one’s perspective, based on how you emotionally bond with the story and its evolving personalities no pronouns are ever used to force you into a role. Its writing is intriguing and incredibly clever in how it never names which character you are in the relationship. As you progress, Maquette seals off past sections to keep you on the straight and narrow, subtly turning the page on your behalf. The story is meticulously paced with ever-appearing overlay text, which subtly encourages you to explore certain paths, or rewards you for finding your way. But we’ll leave that one for you to solve unless you need our help! Give us a shout in the comments if you’re after any other solutions, and we’ll do our best to help.As you progress, buildings are replaced, making each chapter fresh and exciting. Now that you’ve learned how to solve the key puzzle in Maquette, next up you’ll find a puzzle involving houses on a grid. If you’re having trouble with the images above, check the gfycat below to see the solution in action. If you’ve adjusted the key sizes prior to starting, you might need to rearrange them a bit, but only this hidden room will give you the key required to progress. In this room replica you’ll be able to grab a key of the correct size to open the locked door. Up top is where you’ll find the third, intermediate room size (look for the ring of candles) which is scaled between the largest and middle ones. If you can’t jump onto and walk up the key, realign it to be less severely angled in the other room. It should be lying in such a way to create a ramp up to a hidden area on a higher level. Next, return to the previous, largest room to find a giant version of the key. Place it such that it’s resting on the side of the left wall (when facing the locked door), forming a ramp up to the edge. In the room containing two keys, pick up the key from the right (medium size) room key and carry it to the left (smaller) room. To access this, you’ll need to create a ramp on the side of the room. You’ve got access to three room copies in which to change the size of the key, but are missing the fourth room which will produce the size you need. The key (har har) to solving the key puzzle in Maquette’s The Spiral chapter is understanding what’s missing. Maquette: Key puzzle solution - The Spiral In this guide, we’ll take you through how to solve the key puzzle in Maquette so that you can progress to the next stage of the game and story. ![]() The Spiral chapter of Maquette contains a particularly fiendish key puzzle that can leave you stumped for hours if you don’t figure out its sneaky solution.
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